91 first time exhibitors confirmed for ICE 2017

91 first time exhibitors confirmed for ICE 2017

Friday, December 9, 2016
ICE 2017 has attracted 91 first time exhibitors from 34 nations

Clarion Events has confirmed that a total of 91 gaming organisations from across 34 nations will be exhibiting at ICE for the first time in February 2017.

Kate Chambers, Managing Director of Clarion’s gaming division, has described the large number of first time exhibitors as the ‘X Factor’ in the success story of the industry’s biggest B2B gaming event.

For first time exhibitors, the most represented countries are the United Kingdom (17), Malta (13), United States (6), China, Cyprus and Taiwan (all 4). There are also three new companies from Spain and Serbia, along with two from Belize, British Virgin Islands, Curacao, Czech Republic, Poland, Russia, Slovenia, Sweden and Ukraine.

Finally, there is a single new exhibitor from each of Armenia, Belgium, Bulgaria, Cambodia, Canada, Estonia, France, Germany, Hong Kong, Ireland, Israel, Italy, Lithuania, Malaysia, Moldova and Switzerland.

Chambers commented: “Each year we undertake an extensive research programme amongst our customer base of visitors and one of the top quoted reasons for attending ICE is the opportunity it provides to meet and connect with new companies and potential new suppliers.

“Large business to business events such as ICE provide a valuable opportunity to expand horizons and forge new contacts, as well as meet with the better-known innovators and suppliers in the business.

“However, what I think makes ICE unique is that our first-time exhibitors, the X Factor in the ICE proposition, are drawn from throughout the gaming world, thereby providing visitors with an international perspective as opposed to a regional or a national one, in the process bringing a new dimension and vitality to the show floor.”

ICE Totally Gaming is the only B2B gaming event that brings together the online and offline gaming sectors. Featuring world-leading innovators drawn from casino, betting, bingo, lottery, mobile, online and street gaming, ICE provides the most comprehensive shop window on world gaming and in 2016 attracted a record attendance of 28,487 drawn from 150 nations.

Latest

FlowPlay sets out philosophy ahead of innovative GiGse

All eyes are on San Diego as North American thought leaders converge on GiGse

Ed Roberts underlines the importance of Juegos Miami

Gaming debates the hot issues at GiGse and Unikrn announce acquisition

Gaming debates the hot issues at GiGse and Unikrn announce acquisition

Totally Gaming Academy brings world class training to Juegos Miami

All eyes are on San Diego as North American thought leaders converge on GiGse

Ed Roberts underlines the importance of Juegos Miami

Latest poll

Is the current bonus structure to blame for the gambling industry losing trust?

A recent Gambling Commission survey has noted a plummet in consumer confidence in the gambling industry. What do you think is the biggest cause behind this?

Confusing sign-up bonus conditions
49% (55 votes)
Over saturation of gambling advertising on TV
19% (21 votes)
FOBTs and the campaign against them
16% (18 votes)
Perceived association with crime
10% (11 votes)
The incidence of problem gambling
5% (6 votes)
Clustering of gambling establishments
2% (2 votes)
Total votes: 113

Gaming Products & Services Directory

The essential directory for the gaming industry