Amaya’s decision to change its corporate name to Stars Group will do much to help the company move beyond the shadow of the David Baazov years.
The global gaming supplier industry generates a total economic impact of $47.5 billion, according to a comprehensive report released last week by AGEM.
The adoption of immersive technologies for gaming and leisure activities continues to grow at a rapid pace, with one study indicating that 40% of people aged 18-34 have experienced virtual reality.
Gamblit Gaming creates products that are more geared towards a younger generation, today's 'millennials', than slots. They're fun, they're gamblified and they're out now on certain casino floors in Vegas. Company CMO Darion Lowenstein told Totally Gaming how as of...
GameCo believe that casinos need to re-think their strategies going forward. What they see as one answer is their video game gambling machines (VGMs). These went live in Atlantic City late last year, and feedback since has been incredibly positive. In March 2017 GameCo secured Gaming Laboratories...
Millennial Esports is one of the companies leading the esports push in Las Vegas. After securing an investment of $2 million recently and acquiring Stream Hatchet, it’s an exciting time for the operator. We spoke to CEO Alex Igelman about what makes Vegas stand out when it comes to esports.
The role of the Launchpad initiative in helping to nurture new, fledgling businesses, was put into sharp focus on day 1 of GiGse, when news broke of the acquisition of former Launchpad finalist, LEET Gaming by Unikrn.
As the prospect of increased legal sports wagering in the United States becomes more imminent, leadership and experience are needed to guide the debate and help ensure that this growth is channeled into thoughtful public policy.
From April 27-29, SugarHouse Casino in Philadelphia is being transformed into a football ‘Draft House’, in celebration of the NFL Draft landing in the city.