ICE Totally Gaming
ICE Totally Gaming
After a roaring debut at ICE 2017, TotallyGaming.com spoke with Ken Zhang, managing director at mobile game specialist Pocket Games Soft, about how his firm found their first visit to ExCeL.
A debate around the all important millennial generation, how to reach them, how to interact with them and what technologies can do to facilitate this. This talk at ICE featured Stefano Gorgoni, Head of Inbound Marketing, Hero Gaming and Adrian Neilan, a former CEO of the Irish Greyhound Board with...
The 2017 edition of ICE Totally Gaming will be declared the biggest on record, pending verification by independent auditors.
BtoBet has followed up its impressive showcase of Augmented Reality tools at ICE this month by launching a new report highlighting the possibilities for the technology in the gambling industry.
Kate Chambers, Managing Director of the Gaming Division at Clarion Events, has heralded the ‘phenomenal contribution’ made by the world’s leading gaming innovators to the success of ICE Totally Gaming 2017.
Following the success of the Totally Gaming Academy theatre at ICE 2016, Totally Gaming Academy re-opened their free-to-attend theatre at ICE 2017 to showcase their 12 training courses.
On a fact-finding mission to the ExCel last week, the analyst team at Morgan Stanley found the industry in buoyant mood led by the mushrooming sports-betting supply market
The opening day of ICE Totally Gaming, witnessed a number of significant landmarks. Kate Chambers, Managing Director of the Gaming Division at Clarion Events, made presentations to veterans of the ICE exhibition.
The status of ICE as a ‘business show’, has been put into sharp relief, following news that Blueprint Gaming had secured orders totalling 1,500 machines by the middle day of the exhibition.
The impact on innovation was the central point of discussion in the ICE VOX panel debate on whether market consolidation is destroying the sports-betting industry.